

Three New Enemy Vehicles - The Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe.New Flashpoints - A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards, as well as a new mini-campaign in which you'll join forces with the famed Andurien Defenders to discover the truth behind their ghoulish disputes.The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component.Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Electronic Warfare - The return of these lost technologies will forever change the 31st century battlefield.Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.

Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls.With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await. About the gameĬity combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction. Their regular price is 20 each, or 50 for the season pass, likely saving you 10 when Heavy Metal is released. Each flashpoint has 2-3 missions, and each mission takes 15-30 minutes to complete, depending on how you play.
#Battletech urban warfare missions activation key#
Activation key must be used on a valid Steam account. The flashpoints all add branching content, increasing replayability. NOTICE: Requires the base game BATTLETECH in order to play.
